
Arcanist
#117A proud young court magician born to a noble house, the Mystic fused with a cursed gemstone after a lifetime of ambition, arrogance, and obsession with forbidden knowledge. He fights as a long-range controller who fires jewels, marks foes with Mystic Eye, swaps or teleports positions, and seals enemy skills, using gauge-based pressure to disrupt and subdue opponents.
Loadout
Mystic Ball
Change the position of an opponent hit with a jewel (hold D and then release)
Replace
Instantly replace mercenaries (down, hit, jump, stiff)
Positioning
After creating a portal, return after a certain amount of time (possible in the air, return to AD)
Seal
Passive and active skills cannot be used when hit successfully.
Rolling Spin
Forward Roll Move (Pierces characters, can be used while jumping)
Headbutt
Stun with a pitch
Lunar Eclipse
Attacks a target by blasting it with light from the air (press D)